Comic Inking – Daz Studio To Blender To Freestyle

In the above video I walk through my process for moving my scenes out of Daz Studio and into Blender so I can render them with out with linework. If you’re going to digitally ink your 3D scenes yourself, by far the best way to get high quality rendered linework is by using the Freestyle…

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3D Comics With Daz Studio – Punch Up Your Art

Check out the vid to see some of the techniques I used to make this image really pop! Here’s a link to download the final psd and renders: https://www.comic-creator.org/wp-content/uploads/2020/03/PUNCH_IT_UP_FINAL.zip  

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The Sharp Diffuse Method

This is a method that’s a lot quicker and a bit more efficient than the Ambient Method. Check out the video and let me know what you think. Here’s a link to the pdf write-up of the method here: 3D Comic Creator Chapter 02 – The Sharp Diffuse Method (PDF 1.5mb) You can download the…

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Ambient Texturing for Hero Emblems

This is a technique that will show how to punch up your character lights and symbols if you want to make sure they don’t get covered by, or lost in the shadows. When it comes to character symbols and insignias, it can make them look more bold, like the normal rules of lighting don’t apply…

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3D Comics With Daz Studio – The Ambient Method

Welcome to the Ambient Method! This is a text write-up of the video I made for what I call The Ambient Method of making comics. This post is more like an outline, the video walks you through it a bit more. To get a really in-depth write-up of this technique, please sign up for my…

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Why Create Comics with 3D?

When I was a kid, I drew all the time. Drew on everything. I got in trouble for drawing on walls, on desks, the covers and interiors of books, not to mention the reams of paper I drew on and then just littered the house with. Many times in school I would crack open my…

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